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 Post subject: Heroic Tier
PostPosted: March 3rd, 2010, 12:43 am 
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General Feats

Knockdown Charge
Tier: Heroic
Prerequisite: Mounted Charger
Benefit: When mounted any charge action that deals damage greater than the target's Fortitude defense knocks the target prone.

Mounted Charger
Tier: Heroic
Prerequisite: Mounted Combat
Benefit: When mounted, charge actions recieve a +2 bonus to damage rolls.
Note: This bonus increases to +4 at 11th level, and +6 at 21st level.

Professional
Tier: Heroic
Benefit: You gain training in a "Profession" skill of your choice, and a +2 bonus to all Profession skills.

Shrewd Trader
Tier: Heroic
Prerequisite: Wis 15 or Cha 15 (depending on Professional Skill chosen)
Benefit: You receive a +2 bonus to your business Profit Multiplier. At 11th level, this bonus increases to +4. At 21st level, it increases to +6.

Status
Tier: Heroic
Prerequisite: Special
You are a recognized person of rank within the city of Eilast and the broader world of Terres. As a result you are treated differently than the common folk of the realm.
Benefit: You are accorded, and may continue to earn Status of Rank 4 or higher in one or more fields. (See Terres' Social Status System thread for details.)
Restriction: This feat may only be taken with a DM's permission after earning rank in character or at character creation with a submitted and approved background. When taken at first level a character may enter play with 4 in a single field of status.

Trained Rider
Tier: Heroic
Prerequisite: None
Benefit: You gain the ability to mount or dismount as a minor action.


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 Post subject: Racial Feats
PostPosted: March 3rd, 2010, 1:02 am 
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Posts: 4497
Racial Feats

HUMAN
    Combat Casting [Human]
    Prerequisite: Human, Arcane or Divine power source
    Benefit: When you spend an AP to use a ranged or area power you don't provoke Opportunity Attacks for doing so until the end of your next turn.

    Desert Blade Focus [Human]
    Prerequisite: Human (Desert Born), Martial class
    Benefit: Gain a +2 feat bonus to damage rolls with falchions, kukri and scimitars.

ELF
    Dusk Elf Weapon Training [Elf]
    Prerequisite: Dusk Elf
    Benefit: Gain proficiency and a +2 feat bonus to damage rolls with light blades. This bonus increases to +3 at 11th and +4 at 21st.
    Adjusted to bring it into line with similar feats.

    Vale Warrior [Elf]
    Prerequisite: Elf
    Benefit: Gain proficiency and a +2 feat bonus to damage rolls with scimitars and falchions. This bonus increases to +3 at 11th and +4 at 21st.

    Vardandrin Rider [Elf]
    Prerequisite: Elf
    Benefit: Gain proficiency with all spears; you also gain a +2 feat bonus to damage with shortbows and spears while mounted. This bonus increases to +3 at 11th and +4 at 21st.

DROW
    Cruel Hunter [Drow]
    Prerequisite: Drow
    Benefit: When you wield a hand crossbow its weapon damage die increases to 1d8, and it becomes a high crit weapon.

    Deeper Darkness [Drow]
    Prerequisite: Drow
    Benefit: Your cloud of darkness power becomes a burst 2 instead of a burst 1. Your darkfire power becomes ranged 20 instead of ranged 10.

    Draal'dorin Eyes
    Prerequisite: Half-Elf: Drow
    Benefit: You gain Darkvision.

    Shroud of Shadows [Drow]
    Prerequisite: Drow
    Benefit: You gain a +2 bonus to your Reflex defense while within the effect of your cloud of darkness power.

GNOME
    Clever Marksman [Gnome]
    Prerequisite: Gnome
    Benefit: You gain proficiency with all crossbows, and may wield them as though you are Medium-sized.

    Dreamer's Spirit [Gnome]
    Prerequisite: Gnome
    Benefit: Your spirit is more firmly connected to the Feywild than most of your kind. You gain the Fey Origin trait and are considered a fey creature for the purpose of effects that relate to creature origin. Additionally, you gain a +2 Feat bonus to Bluff and Arcana.
    Special: You may not possess this feat if you also possess the Sundered Dreams feat.

    Merchant's Eye [Gnome]
    Prerequisite: Gnome
    Benefit: You gain a +2 Feat bonus to Diplomacy and Insight.

    Sundered Dreams [Gnome]
    Prerequisite: Gnome
    Benefit: Your spirit wanders listlessly, even more than most of your kind you are detached from the world of dreams. You gain a +5 racial bonus to saving throws against charm and fear.
    Special: You may not possess this feat if you also possess the Dreamer's Spirit feat.

ORC
    Orc Champion [Orc]
    Prerequisite: Orc
    Benefit: You gain proficiency with all axes and spears, as well as a +2 feat bonus to damage rolls with these weapons.

    Powerful Surge [Orc]
    Prerequisite: Orc
    Benefit: You gain a +3 bonus to your attack roll when using your Warrior's Surge.

    Tunnel Vision [Orc]
    Prerequisite: Orc
    Benefit: You gain Darkvision.

BOLDHEART SHIFTER
    Bear's Endurance [Boldheart Shifter]
    Prerequisite: Shifter (Boldheart)
    Benefit: The resistance gained through Boldheart Shifting increases by 2.

    Bear's Vigor [Boldheart Shifter]
    Prerequisites: Con 13, Boldheart Shifter, Fighter
    Benefit: When you hit with a power that has the invigorating keyword while you are bloodied, you gain an additional 2 temporary hit points.
    Special: These additional temporary hit points increase to 3 at Level 11 and 4 at Level 21.

    Blood of the Wild
    Prerequisites: Boldheart Shifter, Ranger, Beast Mastery class feature
    Benefit: When you use your Boldheart Shifting racial power, your Beast Companion shares the benefits of it while it is within 3 squares of you.

    Bold Spirit [Boldheart Shifter]
    Prerequisites: Boldheart Shifter, Divine Class
    Benefit: The damage bonus allies receive from your Boldheart Shifting racial power increases to +3.

    Bravura Spirit [Boldheart Shifter]
    Prerequisites: Boldheart Shifter, Warlord, Bravura Presence class feature
    Benefit: When a bloodied ally uses your Bravura Presence, that ally gains either a +2 bonus to the attack roll or a +2 bonus to speed for the move action (the ally's choice).

    Brutal Teamwork [Boldheart Shifter]
    Prerequisites: Str 15, Boldheart Shifter, Rogue
    Benefit: You gain a +2 bonus to damage rolls when adjacent to at least one ally.

    Titan's Rage [Boldheart Shifter]
    Prerequisite: Boldheart Shifter, Primal Class
    Benefit: While you are bloodied you gain a +1 damage bonus with all primal attack powers.
    Special: This additional damage increases to +2 at Level 11 and +3 at Level 21.

    Wild Blood Curse [Boldheart Shifter]
    Prerequisites: Boldheart Shifter, Warlock, Warlock's Curse class feature
    Benefit: While you are bloodied, you add 1+ your Strength modifier to the damage dealt by your Warlock's Curse.

YUAN-TI
    Envenom [Yuan-ti Half-Caste]
    Prerequisite: Yuan-ti Half-Caste
    Benefit: When taking this Feat choose an At-Will power you posses.
    When using the chosen At-Will power you may add the Poison keyword to the power, in which case it deals Poison damage in addition to its normal damage type.

    Greatsword Finesse [Yuan-ti Half-Caste]
    Prerequisites: Yuan-ti Half-Caste, Rogue
    Benefit: You can wield a greatsword to deal Sneak Attack damage and to use rogue powers that require a light blade (you still cannot throw the greatsword). You reduce Sneak Attack damage by one die when using a greatsword.

    Hardy Companion [Yuan-ti Half-Caste]
    Prerequisite: Yuan-ti Half-Caste, Ranger (Beastmaster)
    Benefit: Your Beast Companion shares your Poison Resistance.

    Hybrid Vigor [Yuan-ti Half-Caste]
    Prerequisite: Yuan-ti Half-Caste
    Benefit: The Yuan-ti need no longer spend a Healing Surge when using their Venomous Strike racial power.

    Potent Venom [Yuan-ti]
    Prerequisite: Yuan-ti
    Benefit: Saves against your ongoing poison damage incur a -1 penalty.
    Level 11: -2.
    Level 21: -3.

    Serpent's Fang [Yuan-ti Half-Caste]
    Prerequisite: Yuan-ti Half-Caste
    Benefit: You gain proficiency with the greatsword, and receive an additional +2 feat bonus to all damage rolls inflicted with it. This bonus increases to +3 at 11th Level, and +4 at 21st Level.

    Virulent Venom [Yuan-ti Half-Caste]
    Prerequisite: Yuan-ti Half-Caste, Martial Class
    Benefit: Target gains 5 vulnerability to poison for 1 round following a successful save against your Venomous Strike racial power.
    Special: This vulnerability increases to 10 at Level 11, and 15 at Level 21.


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 Post subject: Channel Divinity Feats
PostPosted: March 3rd, 2010, 1:08 am 
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Posts: 4497
Channel Divinity Feats

Vision of the All-Knowing [Divinity]
Tier: Heroic
Prerequisite: "Channel Divinity" class feature, must worship Anvir.
Benefit: You can invoke the power of your deity to use "Vision of the All-Knowing"
Quote:
Vison of the All-Knowing
Anvir's mastery of the mysteries of this world grants his followers great wells of will to call upon in times of need.
Encounter - Divine
Minor Action - Ranged 5

Target: You or one ally.
Effect: The target gains a +5 power bonus to Will defense until the start of your next turn.
Prerequisite: "Channel Divinity" class feature, "Vision of the All-Knowing" feat


Defender's Rescue [Divinity]
Tier: Heroic
Prerequisite: "Channel Divinity" class feature, must worship Bel
Benefit: You can invoke the power of your deity to use "Defender's Rescue"
Quote:
Defender's Rescue
Bel graces you with the vigor necessary to react quickly enough to rescue an ally from injury.
Encounter - Divine
Immediate Interrupt - Melee 1

Trigger: An enemy successfully hits an adjacent ally.
Effect: Shift into the space of an adjacent ally; that ally simultaneously shifts into your space. Your space and your ally's space must be the same size. The attack that triggered this action automatically hits you.
Prerequisite: "Channel Divinity" class feature, "Defender's Rescue" feat


Hunter's Vigor [Divinity]
Tier: Heroic
Prerequisite: "Channel Divinity" class feature, must worship Duris.
Benefit: You can invoke the power of your deity to use "Hunter's Vigor"
Quote:
Hunter's Vigor
The boundless vigor of the Hunter is legendary, some among his followers have learned to tap a bit of that vigor in the thick of battle.
Encounter - Divine
Free Acton - Ranged 10

Trigger: You drop an enemy within range to 0 or fewer hit points.
Effect: You or an ally within 5 squares of the enemy gains a +2 power bonus to speed until the end of the encounter.
Prerequisite: "Channel Divinity" class feature, "Hunter's Vigor" feat


The Tides of Fate [Divinity]
Tier: Heroic
Prerequisite: "Channel Divinity" class feature, must worship Evessa.
Benefit: You can invoke the power of your deity to use "The Tides of Fate"
Quote:
The Tides of Fate
The smallest tuggings on the web of fate can bring great shifts in the balance of power. Evessa's followers have learned to shift the flow of fate's tides.
Encounter - Divine
No action - Ranged 5

Trigger: You roll a natural 19-20 on a saving throw except against death.
Effect: Choose an enemy within range; that creature gains the condition you just saved against.
Prerequisite: "Channel Divinity" class feature, "The Tides of Fate" feat


The Meddler's Luck [Divinity]
Tier: Heroic
Prerequisite: "Channel Divinity" class feature, must worship Feigras.
Benefit: You can invoke the power of your deity to use "The Meddler's Luck"
Quote:
The Meddler's Luck
The way of the meddler often brings his followers into dangerous situations, fortunately a bit of luck helps them survive to tell the story later.
Encounter - Divine
Immediate Interrupt - Personal

Trigger: An enemy scores a critical hit against you.
Effect: The enemy must re-roll the attack that scored the critical.
Prerequisite: "Channel Divinity" class feature, "The Meddler's Luck" feat


Ravager's Bloodlust [Divinity]
Tier: Heroic
Prerequisite: "Channel Divinity" class feature, must worship Grevain.
Benefit: You can invoke the power of your deity to use "Ravager's Bloodlust"
Quote:
Ravager's Bloodlust
The ravager favors only those who honor him with the blood of fallen enemies.
Encounter - Divine, Healing
Free Acton - Ranged 5

Trigger: You or an ally within range kills an enemy with a melee attack.
Effect: You or the ally can spend a healing surge.
Prerequisite: "Channel Divinity" class feature, "Ravager's Bloodlust" feat


The Keeper's Scales [Divinity]
Tier: Heroic
Prerequisite: "Channel Divinity" class feature, must worship The Keeper of the Dead.
Benefit: You can invoke the power of your deity to use "The Keeper's Scales"
Quote:
The Keeper's Scales
All are judged by the Keeper in time, her followers have learned to tap into their patron's wisdom for insight into the souls of the people.
Daily - Divine
Minor Action - Personal

Effect: You gain a +5 power bonus to insight until the end of the encounter.
Prerequisite: "Channel Divinity" class feature, "The Keeper's Scales" feat


Merciful Blessings [Divinity]
Tier: Heroic
Prerequisite: "Channel Divinity" class feature, must worship Irrea
Benefit: You can invoke the power of your deity to use "Merciful Blessings"
Quote:
Merciful Blessings
In times of dire need, the Hospitaler's aid can be called upon to protect the dying.
Encounter - Divine, Healing
Standard Action - Ranged 5

Target: You or one ally; bloodied target only.
Effect: The target gains regeneration 3 until the end of the encounter or until he or she is no longer bloodied.

If you are 11th level or higher, this power grants regeneration 6 instead. If you are 21st level or higher this power grants regeneration 9 instead.
Prerequisite: "Channel Divinity" class feature, "Merciful Blessings" feat


Visage of the Dark Queen [Divinity]
Tier: Heroic
Prerequisite: "Channel Divinity" class feature, must worship Lyceis.
Benefit: You can invoke the power of your deity to use "Visage of the Dark Queen"
Quote:
Visage of the Dark Queen
Those who look upon the Queen know only fear and despair, her followers have learned to bring the Queen's dominance upon themselves.
Daily - Divine
Minor Action - Personal

Effect: You gain a +2 power bonus to bluff, diplomacy and intimidate checks until the end of the encounter.
Prerequisite: "Channel Divinity" class feature, "Visage of the Dark Queen" feat


The Cycle Renewed [Divinity]
Tier: Heroic
Prerequisite: "Channel Divinity" class feature, must worship The Old Ones.
Benefit: You can invoke the power of your deity to use "The Cycle Renewed"
Quote:
The Cycle Renewed
In the grand scheme all things will fade, some followers of the Old Ones are able to alter the cycle in times of need.
Encounter - Divine
Minor Action - Close Burst 2 (4 at 11th level, 6 at 21st level)

Target: Each ally in a burst.
Effect: Each ally within the effected area may immediately make a single saving throw.
Prerequisite: "Channel Divinity" class feature, "The Cycle Renewed" feat


Refreshing Waters [Divinity]
Tier: Heroic
Prerequisite: "Channel Divinity" class feature, must worship Saestra.
Benefit: You can invoke the power of your deity to use "Refreshing Waters"
Quote:
Refreshing Waters
Those who follow the Mistress of the Tides often learn to use the ever present force of the tides to refresh those who are wavering in battle
Daily - Divine
Minor Action - Ranged 5

Effect: You or an ally within range regains two healing surges.
Prerequisite: "Channel Divinity" class feature, "Refreshing Waters" feat


Feast of Souls [Divinity]
Tier: Heroic
Prerequisite: "Channel Divinity" class feature, must worship Sorja.
Benefit: You can invoke the power of your deity to use "Feast of Souls"
Quote:
Feast of Souls
Sorja feeds on the spilled blood of her enemies followers. She rewards them for their offerings
Encounter - Divine
Minor Action - Personal

Trigger: You kill an enemy with a melee attack.
Effect: You or the ally gains a +2 power bonus to melee damage for the rest of the encounter.
Prerequisite: "Channel Divinity" class feature, "Feast of Souls" feat


Radiance of the True Queen [Divinity]
Tier: Heroic
Prerequisite: "Channel Divinity" class feature, must worship Suilan.
Benefit: You can invoke the power of your deity to use "Radiance of the True Queen"
Quote:
Radiance of the True Queen
The glory of Suilan is both magnificent and terrifying to behold.
Encounter - Divine, Implement, Radiant
Standard Action - Close Burst 1 (3 at 11th level, 5 at 21st level)

Target: Each enemy in burst.
Attack: Charisma vs Will
Hit: 1d6+Charisma modifier radiant damage, and the target is dazed until the end of your next turn.

Increase damage to 2d6 at 5th level, 3d6 at 11th level, 4d6 at 15th level, 5d6 at 21st level and 6d6 at 25th level.
Prerequisite: "Channel Divinity" class feature, "Radiance of the True Queen" feat


Faith of the Fallen [Divinity]
Tier: Heroic
Prerequisite: "Channel Divinity" class feature, must worship Urgas
Benefit: You can invoke the power of your deity to use "Faith of the Fallen"
Quote:
Faith of the Fallen
Urgas strength envigorates you in the darkest times, when things seem at their most hopeless, he is there.
Encounter - Divine
Move Action - Personal

Trigger: Only usable when bloodied.
Effect: You gain a +1 to all defenses until the end of the encounter.
Prerequisite: "Channel Divinity" class feature, "Faith of the Fallen" feat


Unmaker's Blight [Divinity]
Tier: Heroic
Prerequisite: "Channel Divinity" class feature, must worship Varden.
Benefit: You can invoke the power of your deity to use "Unmaker's Blight"
Quote:
Unmaker's Blight
Varden's touch damns all things around his followers to a slow death of pestilent agony
Encounter - Divine, Implement, Necrotic
Standard Action - Close Burst 1 (2 at 11th level, 3 at 21st level)

Target: Each living creature in a burst.
Attack: Wisdom vs Will
Hit: 1d8+Wisdom modifier necrotic damage, and the target is stunned until the end of your next turn.

Increase damage to 2d8 at 5th level, 3d8 at 11th level, 4d8 at 15th level, 5d8 at 21st level and 6d8 at 25th level.
Prerequisite: "Channel Divinity" class feature, "Unmaker's Blight" feat


One With the Road [Divinity]
Tier: Heroic
Prerequisite: "Channel Divinity" class feature, must worship Weir
Benefit: You can invoke the power of your deity to use "One With the Road"
Quote:
One With the Road
The rigorous pace of the action around you inspires you to push harder and keep mobile as would your deity.
Encounter - Divine
Immediate Interrupt - Ranged 10

Trigger: Another creature within range spends an action point to take an extra action.
Effect: You take a move action.
Prerequisite: "Channel Divinity" class feature, "One With the Road" feat


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